Xbox Confirms Helix Dev Kits To Land End 2027, Xbox Mode Arrives in Windows 11 in April
Ronald also reiterated that the next-gen Xbox is “designed to play your Xbox console and PC games,” although it’s still somewhat unclear if Helix will be a full-fledged console-PC hybrid à la Valve’s Steam Machine—although rumors suggest that this will be the case. The executive also confirmed that it is working with AMD on a slew of new machine learning-powered tech, including FSR Diamond, which AMD also announced at GDC, and that the new AMD SoC would be designed around upcoming DirectX versions for improved ray tracing, performance, and efficiency. He also confirmed that the Helix will continue the backwards compatibility trend that Xbox has become known for, promising that Xbox will continue to play games made for the last four generations of consoles. Presumably, this means that the Helix will be able to play games from the Xbox Series, Xbox One, and Xbox 360 generations as well as games designed for the Xbox Helix.
In addition to the news about the upcoming console generation, Ronald confirmed Xbox Mode—a feature that combines “a familiar Xbox experience” and the flexibility of Windows. This will be exclusive to Windows 11 PCs, and is an iteration on the Full Screen Experience previously tested on the ASUS ROG Xbox Ally. That previous version was shown to deliver a decent performance improvement, but if changes have been made since then, performance and resource usage may also have changed—whether for better or worse is unclear.
First Appeared on
Source link

