As demonstrated by the YouTuber, the Xbox Ally X suspends and wakes from sleep significantly quicker running Bazzite than it does running Windows, even if he’s in-game. Apparently, the controller also sometimes fails to initialize after waking from sleep when the handheld is running Windows—an issue also reported by other users on Reddit—which is not the case on Bazzite. More importantly, however, frame rate testing reveals that, even running games via Steam’s Proton compatibility layer, there is a notable improvement in frame rate and efficiency. Running at 17 W TDP, the Xbox Ally X manages around 47 FPS in Kingdom Come: Deliverance 2, while the same settings and power options result in 62 FPS on Bazzite. The same plays out at lower TDP settings. At 13 W, Windows manages 35 FPS, while Bazzite gets around 37 FPS. Hogwarts Legacy also saw a jump from 50 FPS on Windows to 62 FSP on Bazzite at 17 W. Bumping up to 35 W sees the gap shrink to just 5 FPS, with Bazzite remaining in the lead. He also mentions that the frame rate was more consistent on Bazzite, with frequent noticeable frame rate dips on Windows that weren’t present on the Linux distribution. It should be noted that Bazzite isn’t perfectly implemented on the Xbox Ally devices just yet, with support for features like LED control on the joysticks still missing. The developers behind the project have promised that “you’re getting full support in a few days” when it comes to those hardware features currently missing.
Check out the full YouTube video below
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